The Highlander Golf Shop
Letter D - Golf Definitions, Terms, Vocabulary and Slang
Dance floor
The Green. Perhaps the term comes from the smooth surface and relative flatness of the green, or maybe it is meant to convey the joy that accompanies finally making it to the green.
Dawn patrol
The golfers who are the first to play each day, so named because they start their match around the course at sunrise.
Slang for a shot in which there is no favorable outcome possible.
Deep Face
A club face with higher than average distance from the sole of the club to the crown. Deep face clubs have a higher CG and launch the ball on a lower trajectory.
Deep stuff
Grass left to grow so that off-line shots are made more difficult. Also called 'rough'.
Dimple pattern on a ball with 24 triangular rows of dimples.
Die it in the hole
The action of putting the ball so that it falls into the cup as it is dying, or losing the last of its momentum.
Depression on the cover of a ball providing lift, leading to distance and/or accuracy. Deeper dimples cause lower ball flight; while shallow dimples add to trajectory. Large diameter dimples make the ball stay in the air longer than do smaller diameter dimples.
Dimple Pattern
The pattern of dimples on a ball, varying greatly from one manufacturer to another.
Turf removed as a result of contact between the club and the ground. Divots occur as a result of most shots from the fairway or rough.
Divot Tool
Tool used to repair an indentation on the green caused by the ball on an approach shot
Dog track
Derogatory term for a golf course that is not well maintained.
Dogleg (Dog Leg)
The design of a golf hole (a par 4 or 5) in which the layout changes direction, usually at the position a drive is designed to land. If the hole changes direction to the right, it is called a "dogleg right"; a direction change left is known as a "dogleg left".
The player or side having a lead in a match equal to the number of holes remaining to be played. A player is dormie-two if he is 2 holes ahead with 2 holes remaining to play.
Double Bogey
A score of two over par on a hole. For example, a player scores a 5 on a par 3 hole.
Double Cross
a shot whereby a player intends for a slice and hits a hook, or conversely, intends to play a draw and hits a slice. So called because the player has aimed left (in the case of a slice) and compounds this with hitting a hook, which moves left as well.
Dimple pattern of 12 pentagonal arrays.
Method of mowing putting greens in which the mower cuts in one direction and then cuts again in another direction, creating a fast putting surface. Fairways may be double cut as well.
A score of 3 under par on a hole, for example, a 2 on a par 5;also called an "albatross."
The part of the golf swing from the top of the backswing to striking the ball.
A shot that tends to curve from right to left in the air (assuming a right-handed golfer.) A draw is a controlled shot preferred by many better players.
A tied match.
A shot that travels only a few feet, usually without getting airborne.
The first shot on a hole, played from the teeing ground.
Driving Range
A practice area, either at a course or on its own, where players of all ability levels go to practice their game. A range may be a simple as a large mowed field with hitting areas or may be as elaborate as a facility with target greens and practice putting greens.
When a ball must be lifted under penalty or otherwise, the player, standing erect, holds the ball at arm's length and shoulder height and drops it making sure that it does not land any nearer the hole.
Drop Area
An area identified by either paint or chalk in which a player may drop his ball under penalty of one stroke. Drop areas are most often found on holes with water hazards and allow the player relief, with penalty, from the water.
Duck Hook
A shot that starts straight at the target and curves dramatically to the left of target (assuming a right-handed golfer.) One of the most out of control shot types.
To miss-hit a shot by hitting the ground behind the ball and then top the ball.
A shot which is played from the tee, usually with a driver (a 1 wood).
The 1 wood, the most powerful club in the set, used for getting maximum distance off the tee.
Driving Accuracy
The percentage statistic of how many times a player teed off and hit the fairway divided by the number of holes played ina round, tournament or carreer.
Driving Cleek
The same as a Cleek.
Driving Iron
The name of a golf club that was used in the mid-late 1800's through the early part of the 20th century that was deeper in the blade than the cleek with slightly more loft; not as long as a cleek but more lofted. They were lofted at about 18 to 20 degrees or about the same as a modern 3 iron.
In modern times it is an iron that is used to tee off with. Usually an extra weighted 10, 12, 14, or 16 degree lofted club.
Driving Putter
The name of a club used in the early 1800's that was a wooden club with very little loft used when a low shot was needed.